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Global game jam 2024

Made in 48 hours by a team of 3

Responsible for the lasso manipulation & interaction as well as the environment graphics. Made together with Jake White ➔ and George Takahashi ➔, this is a game we call Learn the Ropes.

Part of its namesake comes from its admittedly difficult technique-based gameplay. The goal is to wrangle in antagonistic clowns with your trusty lasso.

Lasso interaction

Obi Rope ➔ is responsible for the rope physics.

A custom physics constraint lets the rope slip through your hands when you're not gripping it. You manipulate it with natural hand gestures.

Lasso end's speed controls volume and pitch of a spatial 'swoosh' sound, providing natural awareness of the rope's speed and position in lieu of force feedback. I love hearing it whiz around my head.

Environment

Terrain is just a 360 CC0 environment from PolyHaven ➔ reprojected onto a mesh initially generated using ZoeDepth ➔. This gives the terrain just enough depth to look convincing as long as you don't stray too far from the center.

Because of how simple the graphics are, the game renders at a crisp 3000x3000+ resolution.

Download & source

You can download the game for Oculus Quest from Github ➔ or Global Game Jam ➔.